Wednesday, 16 May 2012

Suburban House Complete

It took hoooouuurs, but I've finally finished the design of the suburban house.


As suburban houses in an area tend to be the same (or very similar), now it's just a case of copy and paste, tiling the terrain and houses around the villa, then changing the colour of the houses here and there...

Thursday, 26 April 2012

Basement Scene

The basement has been populated with assets. Static meshes such as rope, duct tape and a knife have been modeled to add effect...


Still needs more assets/mess, to give it the atmosphere of a basement.

Wednesday, 25 April 2012

M16A1

Weapon has been fully modelled, textured and is now in game, though with some positioning complications that I aim to fix shortly...


















The Gun in game as it is...


The gun fires the bullets of the UDK Shock Rifle at the moment. I'll be looking into creating realistic bullet effects soon.

Thursday, 22 March 2012

Level Development 7

Home cinema is complete, with 'Top Gun' playing to give an 1980's feel....







One problem I'm having is that the movie is playing slowly, probably due to PC performance. This means that the audio goes out of sync. Hoping to get this fixed, probably for the last presentation.

Wednesday, 21 March 2012

Level Development 6

Now 5:30am, texturing everything in the bar took longer than expected.....







Monday, 19 March 2012

Level Development 5

A long, long day of texturing and building....















Texturing the bar tomorrow...