Wednesday, 7 December 2011

'The Retrieval' promo guy in UDK....



I made a simple character body, and placed it with a FaceGen model of my friend. I'll create more FaceGens to simulate the changing of heads in-game.

Logo


I've created a logo for the game. The title 'The Retrieval' has a mask layer over it, and so does the black background. Then underneath I've layed out images of California, as this is where the game is set.

Tuesday, 6 December 2011

Basement Concept

Basement concept is finished.


This is where the player will find where the character's family had been held, but they've been moved.

Bar Room Concept

Concept for the bar is done...




Basement concept to follow.

Entrance Hall Concept

The concept art for the villa's entrance hall...



Two more to follow shortly.

Monday, 5 December 2011

Rough Level Concepts

I've very roughly drawn out 3 concepts for the Villa interior. The entrance hall, bar and basement.


Entrance Hall

Bar


Basement

I will be developing these much further in Photoshop.

Thursday, 1 December 2011

Simple Character

I've constructed a simple character in Maya with the help of FaceGen to put into UDK. I hope to be able to swap the heads in the game menu.


I also added a skeleton to the mesh.

I was having a lot of trouble dealing with the other requirements for UDK, like the weapon sockets. After a lot of frustration I went to bed. I'll pick up on it later in the week.